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 Session 7

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Matt
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PostSubject: Session 7    Sun Jan 09, 2011 5:06 am

22nd of Jan My place 6:30pm

You all have a few new scars to show off but your romp through metal ally has only just begun!

Let me know if your avalible for this session asap!

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A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
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Tom
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PostSubject: Re: Session 7    Mon Jan 10, 2011 4:38 pm

Available yo
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gaz
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PostSubject: Re: Session 7    Tue Jan 11, 2011 9:12 am

i'm in
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Physicist
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PostSubject: Re: Session 7    Tue Jan 11, 2011 3:37 pm

Sure, why not. Razz

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Shamus of the prolapsed anus perhaps


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Chris
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PostSubject: Re: Session 7    Thu Jan 13, 2011 2:03 pm

mite b cool
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Lansirlot
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PostSubject: Re: Session 7    Tue Jan 18, 2011 2:02 pm

I'll be there.
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Matt
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PostSubject: Re: Session 7    Sun Jan 23, 2011 9:21 am

It still suprises me that you survive every week.

100xp each

all so try and figure out what you are actually doing guys.

I knwo blowing up weird under hive mutants can be fun but life with out purpose is gayer then aids.

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A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
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Lansirlot
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PostSubject: Re: Session 7    Sun Jan 23, 2011 12:16 pm

My character has about as much insight as to why we're here as I do.

Which isn't much. I kinda lost the connection between our ultimate target and being down in Metal Alley, but to be honest, it works for my paranoid/insane PC.

That said, having a clear goal is good, especially considering our casualties. I doubt we will survive down here much longer given our party's overall status, so we either leg it to the goal or leg it out of there entirely, and hope some kind of quarantine death-squad hasn't already arrived to welcome us.

Again, awesome session matt, very intense. Cheers
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