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 Grace Armand

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Tom
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PostSubject: Grace Armand   Thu 18 Aug 2011 - 21:44

Chris wrote:
This should help everyone have a consistent, uniform bio for their characters.

--------------------------------------------------------------------------------------------
You Looks Purty:


Name: Grace Armand
Occupation: Witch smeller/ holy warrior
Gender: Female
Age: 19
Birthplace:
Height: 4'11"
Weight: 47 kg
Complexion/Ethnicity: Half Native American/ Half White
Eye Colour: Brown
Hair Colour: Black
General Appearance Quirks:
Religion: Catholic

Edges and Hindrances:


Edges: Religious Rank (priest)(1), Conscience(1), Arcane Background (Blessed)(3), Belongin's (4) Friends in high places (1)

Hindrances: Loyal (Church)(3), Oath (Kill Heretics, 2), Self Righteous(3), Intolerance (Sinners, 2)

Mental


Cognition: (1, 10)
  • Artillery:
  • Arts:
  • Scrutinize:1
  • Search: 1
  • Trackin':


Knowledge: (3, 4)
  • Academia:
  • Area Knowledge:
  • Language: Latin 1
  • Medicine:
  • Science:
  • Mad Science:
  • Professional: Theology 2
  • Trade:
  • Disguise:
  • Demolition:


Mien: (4, 8 )
  • Animal Wranglin':
  • Leadership:
  • Overawe: 2
  • Performin':
  • Persuasion:
  • Tale Tellin':


Smarts: (1, 4)
  • Bluff:
  • Gamblin':
  • Ridicule:
  • Scroungin':
  • Streetwise:
  • Survival:
  • Tinkerin':


Spirit: (2, 10)
  • Faith: 5
  • Guts: 2


Corporeal

Deftness: (3, 10)
  • Bow:
  • Filchin':
  • Lockpickin':
  • Shootin': 3 Pistol
  • Sleight o' Hand: 2
  • Speed Load:
  • Throwin':


Nimbleness: (2, 4)
  • Climbin':
  • Dodge:
  • Drivin':
  • Fightin':
  • Horse Ridin':
  • Sneak:
  • Swimmin':
  • Teamster:


Quickness: (2, 12)
  • Quickdraw: 3


Strength: (4, 4)

Vigor: (2, 8 )

Gear an' Such


Equipment: 2x springsleeve holster (left and right) 1x shoulder holsters (left) 2x quick draw holster 1x Boots 1x Duster 1x Blouse, Dress
3x Blouse, Work 2x Longjohns 1x Backpack 1x Bed roll 1x Canteen 2x Handcuffs 2x matches 1x mess kit 1x rope 1x watch 1x Stetson 1x Bible $56.5

Weapons: 2x remington single action with set trigger (.44) 1x Blessed Colt peacemaker with set trigger (.45) 2x derringer (.44) 89 .44 pistol bullets, 12 .45 silver pistol bullets 1x Bowie knife

Armor:

Arcane Magicks an' Such


Ability/Power: Miracles: Protection, Lay on Hands, Confession, Consecrate weapon, Censure, Soloman's advice

Learnin' an' Such


Biography:
Abandoned by her mother (a whore), she was left at a convetn to be raised as a nun. weaned on bible stories she found great wisdom in the good book, however from an early age it

was obvious to all that she was not suited to life life of solitary prayer and introspection. From the moment she could form opinions, she began fervently arguing with anyone

available the merits of her interpretations of the good book. At the age of 15 she accompanied one of the nuns to the local town to help purchase supplies, and as this was the

first time she had left the convent she quickly began preaching to all present the error of their sinful ways. Not wishing to see such idealism go to waste, she was trained to

work as a travelling missionary, spreading the light of god to the furthest corners of the country. While travelling through a small border town in nevada, only a few days

travel from the great maze, she picked up the trail of a coven of hucksters and reported ttheir where abouts to her superiors. This was then passed further up the chain until it

arrived at a member of the order of St. George, who was quick to track down and eradicate the coven. This man contacted Grace, and told her to keep an eye out for any similar

events, recognizing her natural talent. After two years helping out root out unnatural beings and gatherings, she was given more freedom to deal with such entities as she felt

fit, in a trial to see whether she fit to be inducted into the order of St. George.

Worst Nightmare:

Goals an' Dreams:To be sainted for defeating enemies of the church.[b][center]


Last edited by Tom on Sun 28 Aug 2011 - 11:04; edited 12 times in total
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Tom
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PostSubject: Re: Grace Armand   Thu 18 Aug 2011 - 21:44

will add more to this
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Matt
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PostSubject: Re: Grace Armand   Tue 23 Aug 2011 - 17:14

Quote :
Any players that want an arcane background of any type will be require to have a character history that explains why they have it. For example if you want to play a huckster you will have to have a history detailing where they learnt there skills and so on. The character history will be required before the character can be played.

Just reminding you of this YoYo. Get this to me ASAP if you ar playing to be a blessed, i dont want that spot this Sat wasted if your not going to have a playable character.

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A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
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angry_dan
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PostSubject: Re: Grace Armand   Wed 24 Aug 2011 - 1:09

i dont think hucksters normally have covens.
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Matt
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PostSubject: Re: Grace Armand   Wed 24 Aug 2011 - 16:34

What religion do you follow?

_________________
A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
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