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 Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'

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Matt
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Join date : 2010-01-05

PostSubject: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Sat 20 Aug 2011 - 9:04

Session 1 - 27/8/2011

6pm at My place.

I know i said i was going to put this up yesterday but i was sick, so bite me.

Spot 1 - Clem
Spot 2 - Dan
Spot 3 - Chris
Spot 4 - YoYo
Spot 5 - Tim

Preferance given to people with character info up in the character section.

*click, click* "How do?"
- Voodo Tony

_________________
A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone


Last edited by Matt on Fri 26 Aug 2011 - 21:00; edited 4 times in total
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JimmyDoolin
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Sat 20 Aug 2011 - 12:12

I'm in.
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angry_dan
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Sat 20 Aug 2011 - 13:08

slot 2 get Razz
hope your feeling better.
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JimmyDoolin
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Sat 20 Aug 2011 - 15:23

Tim is in the snow this weekend, so I doubt he'll be able to access the forums. I know he definitely intends to play though, can I sign him up?
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Matt
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Sat 20 Aug 2011 - 15:49

Yeah you can but he has to get a character on the forums for preferance.

_________________
A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
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Chris
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Sat 20 Aug 2011 - 18:24

Both YoYo and I are down!

edit: hahaha yes tom wordfilters to yoyo
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Matt
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Sun 21 Aug 2011 - 21:30

Ok guys, les then a week to go.

If your intending to play on Sat i want any final changes made to your characters by Thursday and sent to me. No later.

_________________
A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
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angry_dan
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Fri 26 Aug 2011 - 20:56

hay matt. yeah not able to come tomorrow night. ill work on my character through the week.
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Matt
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Fri 26 Aug 2011 - 21:00

No worries, thanks for letting me know dan.

_________________
A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
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Matt
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Sun 28 Aug 2011 - 15:48

Ok good session guys, i think that gave us all something to think about.

If there are any rule querries about the session feel free to make them here, personally i am going to double check the rules to do with firing rifles and all so healing wounds and wind over time.

Anything else let me know.

Post for next session will be up soon so keep an eye on the forums, but in closing i think we should all take a moment to remember dear Jebadiah. He was a man of science and he died testing the very sciences he loved.

Mainly the theroy that;

human head/(Pb x (200mp/s))=

So cheers to Jebadiah

_________________
A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
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Matt
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Sun 28 Aug 2011 - 19:42

All so if you could post the fate chips you finished the session with including the ones you recieved from exp, and if you converedted any of them into bounty points it would be appreciated.

_________________
A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
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Tom
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Sun 28 Aug 2011 - 23:44

yo i finished with 1 blue, 2 red, and 2 white, and converted 2 red into bounty points which i used to get 2d12 quickness instead of 1d12 quickness y'all.
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timboza
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PostSubject: Re: Session 1 - 27/8/11 - When in doubt, let your horse do the thinkin'   Sat 10 Sep 2011 - 18:45

2 white, 3 red
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