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 Round 4 (Spring) -BATTLES AND CONQUEST-

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gaz
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PostSubject: Round 4 (Spring) -BATTLES AND CONQUEST-   Sat Dec 17, 2011 10:33 pm

Challenges
Anna vs JD
Ryan vs Dave
Gaz vs Danny
Dean vs Matty

Strategic Event
Ryan - Ambush
Dave - Arcane Knowledge
JD - Spies
Matty - building boom
Gaz - land grab


Campaign Events
Anna - 7 All is well
Dave - 5 Disaster, no loss
Dean - 10 Support of the people
Danny - 10 Support of the people
Matty - 9 Magic flux
Ryan - 5 Disaster, no loss
JD - 6 Government corruption, -10 gold
Gaz - 6 Government corruption, -50 gold

Treasury
Player.......Treasury
Anna..........135
Dave..........180
Dean..........214
Danny........250
Matty.........435
Ryan..........237
JD.............319
Gaz...........219


So now you guys can spend you Treasury on reinforcements for your battles at 1 gold for 1 point.

The mission for this round is Battle line



here is how to determine your battle outcome

Game outcome
After the game, players work out how many victory point each player has scored using the victory point system in the rule book. calculate the difference in VP between the players. then figure out what percentage of the games point limit that difference is. this will give you the games out come and empire points earned.
e.g. Matt and Dean play a 2000 points game. at the end Matt has 610 victory points and Dean has 970. the difference is 360 in Deans favor. 360 is 18% of the 2000 point game limit, which means Dean has scored a Solid victory and Matt Has a Loss. bad luck Matt Sad

Victory point.....Outcome...........Empire Points
.......................Loss..................1
<10%..............Draw.................2
11% - 15%.......Minor victory......3
16% - 25%.......Solid Victory......4
26% - 50%.......Major victory......5
50%>..............Massacre...........6


Conquest
In the order players get their results in they can now spend their hard earned Empire points.

Spending empire points
Empire points are spent as follows. Unspent empire points are lost at the end of the conquest stage, they don’t carry over to the next campaign round.

Claiming Tiles – 2 empire points
Place a banner on an unoccupied tile adjacent to one of your own tiles. Give the grid reference of the tiles you wish to claim.

Conquer Tiles – 3 empire points
Remove other player’s banner and place your own banner on a currently occupied adjacent tile. You must have won a battle against the current occupant in the preceding battle phase. NB: It costs one extra empire point to conquer a tile with a city or castle. Give the grid reference of the tiles you wish to Conquer.

Build – 1 empire point
Add a, castle or mine to one of your already claimed tiles. Or upgrade a castle to a city.

Raids – 1 empire point
Generate 2D6x5 gold.

Mountain tiles - +1 empire point
Mountain tiles cost an addition 1 empire point to claim or conquer.

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gaz
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PostSubject: Re: Round 4 (Spring) -BATTLES AND CONQUEST-   Mon Feb 13, 2012 11:29 am

well now

Anna beat JD with a minor victory.

Ryan Drew with Dave, but as Ryan was over the cap and Dave wants compensation i will award Dave an extra 106 victory points(the amount Ryan was over) which means Dave achieved a minor victory.

in summary, empire points for this round stand at
Anna 3
JD 1
Dave 3
Ryan 1

i can't get Danny away from Warmachine to get excited about fantasy, so I'm going to remove him from the campaign.

once you guys have spent your empire points i will start the next round.
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PostSubject: Re: Round 4 (Spring) -BATTLES AND CONQUEST-   Wed Feb 15, 2012 1:14 am

Yeah i might tap out of this to Gaz, i just don't have the required enthusiasm for it at the moment.

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PostSubject: Re: Round 4 (Spring) -BATTLES AND CONQUEST-   Wed Feb 15, 2012 1:15 am

I will use my empire points to take hex B4

Dave
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gaz
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PostSubject: Re: Round 4 (Spring) -BATTLES AND CONQUEST-   Thu Feb 16, 2012 10:37 am

no worries matty, those dwarfs of yours are broken like your mumma's wooden leg anyway.

good choice Dave, i shall update the map as soon as claims a territory
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HappyNoodleBoy
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PostSubject: Re: Round 4 (Spring) -BATTLES AND CONQUEST-   Thu Feb 16, 2012 10:43 am

I shall spend my 1 point conducting a raid, to raise money

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PostSubject: Re: Round 4 (Spring) -BATTLES AND CONQUEST-   Fri Feb 17, 2012 2:46 am

I wish to build a mine on tile B2 please.

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PostSubject: Re: Round 4 (Spring) -BATTLES AND CONQUEST-   Sat Feb 18, 2012 12:08 am

Claim F3 and build a mine!
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PostSubject: Re: Round 4 (Spring) -BATTLES AND CONQUEST-   Mon Feb 20, 2012 1:39 pm

the map as of the end of round 4



JD your raid generated 30 gold
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PostSubject: Re: Round 4 (Spring) -BATTLES AND CONQUEST-   Mon Feb 20, 2012 1:48 pm

also 2 people have levels up

Anna rolled a 4, and can choose between WS or BS

and Dave rolled a 5, so you can choose a skill group to roll on from the following

Fighting skill (D6)
1 Always strikes first
2 Armor piercing
3 Devastating charge
4 Hatred, all
5 Impact hits (D3)
6 Killing blow

Shooting skills (D3)
1 Sniper
2 sharp shooter,no to hit penalty for moving, cover or long range
3 Multi shot x3 or quick to fire

Command skills (D6)
1 Tactical, redeploy 2 units immediately before turn 1 begins
2 Immune to psychology, + any unit they join
3 Presence, +6 to Command radius
4 Inspiringly Brutal, +1 to combat resolution
5 Lucky fate, re-roll any single dice roll once per game
6 Stubborn

Magic skills (D6)
1 Spell Focus, +1 to casting attempts
2 Spell Domination, +1 to dispel attempts
3 Knowledgable, choose 1 spell instead of rolling each game
4 Stable caster, ignore 1st miscast
5 magic resistance (+1)
6 Lore master, choose one and stick with it
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PostSubject: Re: Round 4 (Spring) -BATTLES AND CONQUEST-   Tue Feb 21, 2012 1:42 pm

Gaz I will go with command skills plz
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PostSubject: Re: Round 4 (Spring) -BATTLES AND CONQUEST-   Wed Feb 22, 2012 7:51 am

Dave you got a 1- Tactical

enjoy Smile

next round starting soon!!
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