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 Session 4 - 1/9/2012 - wtf! Thomastown P2

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angry_dan
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PostSubject: Re: Session 4 - 1/9/2012 - wtf! Thomastown P2   Mon Aug 27, 2012 10:18 am

will be late. work calls.
ill make sure to get out early.
hope this is fine.
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Hornet
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PostSubject: Re: Session 4 - 1/9/2012 - wtf! Thomastown P2   Mon Aug 27, 2012 2:00 pm

Dan is lame.

I will be there on time
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Matt
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PostSubject: Re: Session 4 - 1/9/2012 - wtf! Thomastown P2   Mon Sep 03, 2012 2:09 am

Ok interesting session guys,

you can all take 5 Karma for the completed mission if you are still interested in updating.

As i have previously stated this game is going on pause for the immediate future, until i time is deemed suitable to get it underway again.

After that run you would all probably have to go into hiding or leave the state/country for a few months anyway;

Shagrat - Most likely would have had an interesting night sustaining the spell, due to his use of magic during the ensuing fire fight and escape, the company would likely get one of their magical specialists onsite to investigate. With his astral signature painted across the area there is a chance they would have been hunting him down well before the sun came up. That being said and considering his nearness to the crime scene and his lack of transportation he may not have been in a good situation.

Dash - During the escape after the initial illusion was dropped from Dash and his running gun fight during his escape, it is most likely a few decent images of his face were taken by one of the many cameras in the area. At the least you would expect a BOLO issued around the country with Dash's likeness.

Flux - While she cleaned up a decent amount of her mess there is was still enough of a trail left behind for any interested parties to begin an investigation. Depending on the value of what you stole really dictates the amount of resources the company would be likely to set aside for tracking her down. After her semi successful system scouts over the last few days they have some idea of her base of operations during the period.

Canyon - With video images of his face and of his involvement in stealing the getaway van, the likely hood of some decent DNA evidence left behind in the discarded getaway van. Also some decent images of his Truck and the remnants of two non functioning dragonflies to play with, Canyon is probably looking at the most downtime. More then likely he would need to stash or dump his truck and spend a few months lying low until the case gets shifted lower down the priority ladder.

Anyway, just some stuff to think about! Smile

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angry_dan
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PostSubject: Re: Session 4 - 1/9/2012 - wtf! Thomastown P2   Mon Sep 03, 2012 4:20 pm

i would love to continue this game.

how does some online play sound?
i would like a chance to build a character into the group and or with a fleeing party member.
thoughts? try and make the work minimal for matt and have it worked with who ever can join in.

scenario's or something and chat?
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Physicist
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PostSubject: Re: Session 4 - 1/9/2012 - wtf! Thomastown P2   Mon Sep 03, 2012 6:43 pm

I don't think all of our current players have the time or interest in a PbP Shadowrun campaign let alone trying to keep the GM interested at this time.

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Matt
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PostSubject: Re: Session 4 - 1/9/2012 - wtf! Thomastown P2   Tue Sep 04, 2012 2:23 am

There are plenty of places where you can pbp all kinds of rp games if that is what you are looking for.

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A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
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angry_dan
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PostSubject: Re: Session 4 - 1/9/2012 - wtf! Thomastown P2   Thu Sep 06, 2012 2:20 pm

I'll post my new character up in a bit if you don't mind.
Just for reference. :-)
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Matt
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PostSubject: Re: Session 4 - 1/9/2012 - wtf! Thomastown P2   Fri Sep 07, 2012 4:44 am

Knock yourself out, i am probably going to archive this section or hide it in the next week or so.

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-The Glyphstone
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