Metatype - Elf (Lowlight Vision)
Attributes:
BOD 3
AGI 2
REA 2
STR 1
CHA 8
INT 3
LOG 2
WIL 4
MAGIC 5
EDGE 2
Poitive Qualities:
Astral Chameleon
First Impressions
Focused Concentration
Magician
Mentor Spirit - Raven (+2 Manipulation spells, +2 air spirits)
Photographic Memory
Negative Qualities:
Prejudice: MediMechanica
SINNER
Sensitve system
Skills:
Conjuring (Magic) 4
Banishing
Binding
Summoning
Influence (Charisma) 2
Con
Etiquette
Leadership
Negotiation
Perception (Intuition) 2
Astral Combat (Will) 2
Spellcasting (Magic) 6
Arcana (Magic) 2
Knowledge Skills:
Magical Background (Logic) 4
Parazooology: Spirits (Logic) 4
Corporate Networking (Logic) 3
Corporate Procedures (Logic) 4
Streets (Melbourne) (Intuition) 2
Shadow scene (Intuition) 1
Medicine (Logic) 2
Spells:
Shamanic school of magic.
Shamanic mask turns eyes to look like that of a Raven.
Drain = Will + Charisma
Combat Spells (Beasts)
Stunbolt: Type, Mana; Range, LOS; Stun Damage; Instant; DV = (Force / 2) - 1
Stunball: Type, Mana; Range, LOS(A); Stun Damage; Instant; DV = (Force / 2) + 1
Laser: Type, Physical; Range. LOS; Physical Damage; Instant; DV = (Force / 2) + 2
Detection Spells (Water)
Analyse Truth: Type, Mana; Range, Touch; Sustained; DV = (Force / 2)
Health Spells (Earth)
Increase Reflexes: Type, Physical; Range, Touch; Sustained; DV = (Force / 2) + 2
Increase Charisma: Type, Physical; Range, Touch; Sustained; DV = (Force / 2) - 2
Heal: Type, Mana; Range, Touch; Permanent; DV = (Damage Value - 2)
Illusion Spells (Air)
Physical Mask: Type, Physical; Range, Touch; Sustained; DV = (Force / 2) + 1
Trid Phantasm: Type, Physical; Range, LOS(A); Sustained; DV = (Force / 2) + 3
Manipulation Spells (Man)
Control Emotions: Type, Mana; Range, LOS; Sustained; DV = (Force / 2)
Influence: Type, Mana; Range, LOS; Permanent; DV = (Force / 2) + 1
Mob Mind: Type, Mana; Range, LOS; Sustained; DV = (Force / 2) + 4
Gear
Armour:
Form Fitting Body Armour (6/2, counts as 3/1 for encumberance)
Chemical Protection 6
Secure Tech PPP System Shin Guards (0/1)
Secure Tech PPP System Vitals Protector (1/1)
Secure Tech PPP System Forearm Guards (0/1)
Veshon Island Steampunk Line (Overcoat, Vest, Slacks) (6/6)
Nonconductivity 6
Built in rating 2 chemical protection and insulation
Clothing (Poncho) (0/0)
Commlinks:
Metalink with Vector Xim
CMT Clip with Vector Xim
Fake Documents:
Rating 3 Fake SIN
Rating 3 Fake License (Carry Foci)
Rating 3 Fake License (Drivers)
Rating 3 Fake License (Practice Magic)
Real Documents:
Real SIN
Real License (Carry Foci)
Real License (Drivers)
Real License (Practice Magic)
Magical Gear:
Force 4 Power Focus
Sensory Gear:
Earbuds rating 2, with skinlink
Audio Enhancement 3
Spatial Recogniser
Simrig
Microsensor with Laser range finder, skinlinked
Microsensor with motion sensor, skinlinked
Microsensor with Radio signal scanner, skinlinked
Dark Glasses, rating 4 with skinlink
Vision enhancement 3
Ultrasound
Image Link
Coloured Contact Lenses 2 with skinlink
Flare Compensation
Vision Magnefication
Vehicles:
Dodge Scoot
Medikit rating 6
Contacts:
Dr. Ivan Soletski (Street Doc (3/6))
An eastern european doctor, who has been friends with Maia for many years, knowing each other before she even became a Johnson. One of the few people who know Maia's real identity. Ivan thinks himself in love with Maia, though of course these feelings are not reciprocated.
Mr. Andrews (Johnson (4/4))
Started as a Johnson at MediMechanica at the same time as Maia, Mr. Andrews believes she was dealt with rather harshly, and has on occasion feed her information to keep her one step ahead of MediMechanica.
Baba (talismonger (2/2))
A Voodoo crafter of magical gear, Baba treats anonymity of his clients to be of utmost importance. Maia has been dealing with Baba since her days as a Johnson.
"Honest" Jim, AKA James Dasher (Liaison (3/2)
"Honest" Jim doesnt have an actual job title., but likes to think of himself as a deal maker, and liaison. Thinks he knows all the movers and shakers of the underworld, but in truth is just scratching the surface. He makes money by putting people in touch with shadowrun teams, and was in fact responsible for introducing Maia to the team that failed her last job. Maia still has not paid for this service.