Social Gaming Scene

Roleplaying, Table Top Gaming, Shenanigans
 
HomeHome  RegisterRegister  Log inLog in  

Share | 
 

 The Western Ranges

View previous topic View next topic Go down 
AuthorMessage
Dan
Newbie
Newbie


Posts : 89
Join date : 2010-01-23
Location : melbourne

PostSubject: The Western Ranges   Sun Apr 07, 2013 1:35 pm

Like a Star @ heaven All access through the western mountain range will have to travel through the wall / main gate, all other tracks, trails, and trade routes with be closed off making the western side un passable.



There is 3 watchtowers spaced out along the western ranges, 2 two to the north and one to the south of the "wall". ( i have printed out diagrams of the internal structure )
these towers would comfortably house 30 men + supplies / arms. In time there will be farms and livestock added to the immediate surrounding lands. Hidden trails will connect the towers to
the wall ( these are inside the mountain range well within the un passable border ) thus allowing communication via horseback or foot and very large smoke signal device to be used for emergency contact between the towers / wall

The Main Gate



Yamir manor will be constructed at the top of the wall with a ancient looking tower to be contructed within a mile of the manor.
Like a Star @ heaven exact details of these two projects will be provided soon

Back to top Go down
Matt
Power house!
Power house!


Posts : 2547
Join date : 2010-01-05

PostSubject: Re: The Western Ranges   Mon Apr 08, 2013 5:08 am

Since you are putting some thought into the defense of your border i figure i shall supply you with some additional information.

The western mountain range hosts the highest reaching mountains in all of Faraway. Their lofty reaches are a cold and hostile place home only to roving bands of goblins and beastmen, the occasional giant and the hardened mountain men of the Iron region.

Crossing from the West to the east via the mountain range is a suicidal task at anytime but the very height of summer. During this time the mountain men can lead those willing through a series of narrow and dangerous tracks that crest the lower central section of the range to the south of Blackwell castle.

The main flow of traffic through the mountains is in the hilly lands at the northern most tip of the realm. This area sees a steady stream of merchant caravans passing along the traders roads, crossing from the western to eastern side of Faraway. This area has often been rife with bandits and beast-men picking on the less defended traveler as they make there way through the region.

As for traveling under the mountain there are no known passageways in the cave systems that connect from one side to the other. If there are any linking passages they would only be known to the roving goblin tribes.

If you have any further questions let me know.

_________________


A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
Back to top Go down
 
The Western Ranges
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» 1991.07.30 - Great Western Forum, Inglewood, USA

Permissions in this forum:You cannot reply to topics in this forum
Social Gaming Scene :: Archives :: Old shit-
Jump to: