| The Stoneman Cometh, Erd Ymir. | |
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Dan Newbie
Posts : 89 Join date : 2010-01-23 Location : melbourne
| Subject: The Stoneman Cometh, Erd Ymir. Sat 5 Jan 2013 - 3:24 | |
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Last edited by Physicist on Mon 4 Feb 2013 - 21:42; edited 1 time in total (Reason for editing : Title) | |
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Matt Power house!
Posts : 2877 Join date : 2010-01-05
| Subject: Re: The Stoneman Cometh, Erd Ymir. Sat 5 Jan 2013 - 9:27 | |
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Matt Power house!
Posts : 2877 Join date : 2010-01-05
| Subject: Re: The Stoneman Cometh, Erd Ymir. Thu 17 Jan 2013 - 18:33 | |
| Re the house you received as reward from the King. Here is an image to give you an idea what they look likeEach house is set on a 3/4 acre block in the nicer area of Castle Blackwell, but outside the walls of the keep obviously. Each house has one large living hall, a small anti chamber, a small study/library, four bedrooms, and a kitchen. They also include a separate outhouse, small stable and servants hut. Each house has a live in servant family of about 4 or so members who act as groundskeepers, cooks, maids and butler. | |
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Matt Power house!
Posts : 2877 Join date : 2010-01-05
| Subject: Re: The Stoneman Cometh, Erd Ymir. Thu 17 Jan 2013 - 19:03 | |
| Holdings- Redwood Hunting Reserve:
This sparsely wooded region to the south has been prime game land for countless generations. Every lord of the Iron Ridge has claimed the area as their own, but poaching is always rife.Redwood hunting reserve is a stretch of land roughly 2000 acres in size along the southern most border of the Iron ridge Region. As lord of the reserve you are charged with the protection of the area and its maintenance. It currently hosts a group of 20 serf rangers who act as wardens. There are a few small hunting shacks dotted across the reserve and a main hunting cabin located near its northern edge. There is no Kings tax demanded for the reserve and as its Lord a generous bag limit is awarded to you (a value of around 2000g per year). After feeding the serfs and maintaining the land the reserve can make you around 120g per month.
- The Old Dwarven Mine:
Nope, this one is full of Goblins too, just happens to have an old Dwarven statue near the entry.The Old Dwarven Mine is as old as the mountains they say and has been running profitable for as far back as the records span. The volume of gold ebbs and flows (mainly ebbs since a goblin tribe moved in there a decade ago) but the last lord still managed a tidy profit. The Old Dwarven Mines boast some truly ancient main tunnels and drops, carved in the earth by its original owners. These tunnels have survived countless years and many earthquakes and there wide tunnels make a good base point for mining operations. Once the mines running costs are removed the mine generates about 500gp per month. | |
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Dan Newbie
Posts : 89 Join date : 2010-01-23 Location : melbourne
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Matt Power house!
Posts : 2877 Join date : 2010-01-05
| Subject: Re: The Stoneman Cometh, Erd Ymir. Tue 9 Apr 2013 - 9:28 | |
| - Dan wrote:
- Matt wrote:
- Each house is set on a 3/4 acre block in the nicer area of Castle Blackwell, but outside the walls of the keep obviously. Each house has one large living hall, a small anti chamber, a small study/library, four bedrooms, and a kitchen. They also include a separate outhouse, small stable and servants hut. Each house has a live in servant family of about 4 or so members who act as groundskeepers, cooks, maids and butler.
I give permission for the servants to reside in the main living quaters ok, why? | |
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Dan Newbie
Posts : 89 Join date : 2010-01-23 Location : melbourne
| Subject: Re: The Stoneman Cometh, Erd Ymir. Sat 13 Apr 2013 - 23:56 | |
| my own room would be undisturbed and the rest of the place would have that lived in feeling and im just a real nice guy | |
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Dan Newbie
Posts : 89 Join date : 2010-01-23 Location : melbourne
| Subject: character points spent Sun 14 Apr 2013 - 0:18 | |
| Crushing attack 3 raised to 5 - 28 points damage resistance w/ 'ablative' limiter -80% - 10 points (capped) pacifism removed - 15 points If i buy off neutered do my testicles grow back ? | |
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Matt Power house!
Posts : 2877 Join date : 2010-01-05
| Subject: Re: The Stoneman Cometh, Erd Ymir. Thu 18 Apr 2013 - 18:16 | |
| - Dan wrote:
- Crushing attack 3 raised to 5 - 28 points
damage resistance w/ 'ablative' limiter -80% - 10 points (capped) These a both fine. - Dan wrote:
- pacifism removed - 15 points
This one is ok as long as you can come up with a justifiable reason. Why has Erd decided to divert from the teachings of his masters in such a way? | |
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Dan Newbie
Posts : 89 Join date : 2010-01-23 Location : melbourne
| Subject: Re: The Stoneman Cometh, Erd Ymir. Fri 26 Apr 2013 - 22:05 | |
| On second thoughts i wont buy off pacifism just yet, i will wait for an in-game event to tackle this. | |
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Dan Newbie
Posts : 89 Join date : 2010-01-23 Location : melbourne
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| The Stoneman Cometh, Erd Ymir. | |
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