Matt - Spies
Anna - All or nothing
Dave - Ambush
Ryan - Land grab
Dean - Elite Army
Gaz - Arcane knowledge
Danny - none
JD - noneChallenges
Ryan vs Gaz
Matty vs Dave
Dean vs JD
Anna vs DannyCampaign Events
Anna - 7 All is well
Dave - 3 Low moral
Dean - 3 Low moral
Danny - 8 Army draft
Matty - 8 Army Draft
Ryan - 12 Treasure Trove
JD - 10 Support of the people
Gaz - 7 All is wellTreasury's
Anna - 70
Dave - 60
Dean - 145
Danny - 190
Matty - 150
Ryan - 70
JD - 55
Gaz - 115
So now you guys can spend you Treasury on reinforcements for your battles at 1 gold for 1 point.
The mission for this round is Blood and Glory.
you have until Sunday 6th November
to have you battles, post your results and make your conquest.
here is how to determine your battle outcome
After the game, players work out how many victory point each player has scored using the victory point system in the rule book. calculate the difference in VP between the players. then figure out what percentage of the games point limit that difference is. this will give you the games out come and empire points earned.
e.g. Matt and Dean play a 2000 points game. at the end Matt has 610 victory points and Dean has 970. the difference is 360 in Deans favor. 360 is 18% of the 2000 point game limit, which means Dean has scored a Solid victory and Matt Has a Loss. bad luck Matt Sad
Victory point.....Outcome...........Empire Points
11% - 15%.......Minor victory......3
16% - 25%.......Solid Victory......4
26% - 50%.......Major victory......5
In the order players get their results in they can now spend their hard earned Empire points.
Spending empire points
Empire points are spent as follows. Unspent empire points are lost at the end of the conquest stage, they don’t carry over to the next campaign round.
Claiming Tiles – 2 empire points
Place a banner on an unoccupied tile adjacent to one of your own tiles. Give the grid reference of the tiles you wish to claim.
Conquer Tiles – 3 empire points
Remove other player’s banner and place your own banner on a currently occupied adjacent tile. You must have won a battle against the current occupant in the preceding battle phase. NB: It costs one extra empire point to conquer a tile with a city or castle. Give the grid reference of the tiles you wish to Conquer.
Build – 1 empire point
Add a, castle or mine to one of your already claimed tiles. Or upgrade a castle to a city.
Raids – 1 empire point
Generate 2D6x5 gold.
Mountain tiles - +1 empire point
Mountain tiles cost an addition 1 empire point to claim or conquer.