Social Gaming Scene

Roleplaying, Table Top Gaming, Shenanigans
 
HomeHome  RegisterRegister  Log inLog in  

Share | 
 

 Starting a Dark Heresy game

View previous topic View next topic Go down 
AuthorMessage
Matt
Power house!
Power house!


Posts : 2547
Join date : 2010-01-05

PostSubject: Starting a Dark Heresy game   Sun May 26, 2013 10:51 am

Hi guys,

As a break from the "Power and Gavin" game i intend to run a couple of sessions of Dark Heresy as a bit of a pallet cleanser.

The game will be using a pre-made module as JD has expressed some interest in trying one, so i ask you to avoid reading any of them for the moment.

Characters will be starting brand new as per the DH book with no additional xp.

Characters can be made using the Dark Heresy core book and The Inquisitors hand book.  I will put both in the drop box folder, if you haven't got access to the drop box folder please post the email address for your dropbox account.

I will probably do a character gen session at the start of the first session, the date of which will most likely be Sat the 15th of June, but i will confirm that later.

Anyway, if you have any additional questions please let me know.

If you want to call dibs on certain classes feel free as i would prefer if there were no class double ups.

Class info:

Adepts:
Spoiler:
 

Arbitrators:
Spoiler:
 

Assassins:  - Shamwow
Spoiler:
 

Clerics:
Spoiler:
 

Guardsmen: - Gaz
Spoiler:
 

Imperial Psykers:
Spoiler:
 

Scum:
Spoiler:
 

Tech-Priests: - Romni
Spoiler:
 

The Adepta Sororitas: - JD
Spoiler:
 

More to come later.




_________________


A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone


Last edited by Matt on Thu Jun 13, 2013 12:44 am; edited 6 times in total
Back to top Go down
Patty
Power house!
Power house!
avatar

Posts : 432
Join date : 2009-10-04
Location : Near my pants

PostSubject: Re: Starting a Dark Heresy game   Sun May 26, 2013 1:19 pm

sounds cool.

be prepared to explain the rules & whatnot as learning new systems sounds like work.

And I am WAY too lazy to do anything that sounds like work.

_________________
Back to top Go down
http://fatdicks.forumotion.com
Romnipotent
Forum Douche'
Forum Douche'
avatar

Posts : 238
Join date : 2013-05-26

PostSubject: already reading   Sun May 26, 2013 2:26 pm

I bought DH when it came out and wrote up a character for a campaign that never eventuated. But now I am pondering translating characters from some of my WH40K armies into DH, what are the restrictions on Iron Priests?
*** I know I'd start out as a Techpriest acolyte with "goals" ***
Back to top Go down
Matt
Power house!
Power house!


Posts : 2547
Join date : 2010-01-05

PostSubject: Re: Starting a Dark Heresy game   Mon May 27, 2013 1:50 am

Romnipotent wrote:
I bought DH when it came out and wrote up a character for a campaign that never eventuated. But now I am pondering translating characters from some of my WH40K armies into DH, what are the restrictions on Iron Priests?
*** I know I'd start out as a Techpriest acolyte with "goals" ***

Hehehe, the power level will be a long way from Iron Priest but sure, start as a tech-priest and aim for the sky!

Realistically i am not sure how long the game will go for. We will defiantly play out this pre-made and then see where we go from there.

Since Romni seems keen on Tech-priest i will lock that in for him.

EDIT: Added some class info to the original post.

_________________


A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
Back to top Go down
Hornet
OMGWTFBBQ!!!11!
OMGWTFBBQ!!!11!
avatar

Posts : 1100
Join date : 2009-12-29
Location : This unfortunately dull reality

PostSubject: Re: Starting a Dark Heresy game   Wed May 29, 2013 12:11 am

I call Assassin.
Back to top Go down
Matt
Power house!
Power house!


Posts : 2547
Join date : 2010-01-05

PostSubject: Re: Starting a Dark Heresy game   Wed May 29, 2013 2:00 am

So what about the rest of you? any particular careers in mind?

I think i will allow the player to choose their home world and career (obviously) but let the dice randomize the rest of it.

Character gen shouldn't take too long so we should be able to do it pre the first session, might just get a couple of you to turn up a bit earlier to speed things up.

_________________


A hundred years from now, D&D 99.5E will have pared the game down to four skills - Hurting, Breaking, Living, and Talking. Talking will be a dump stat for most classes.
-The Glyphstone
Back to top Go down
Patty
Power house!
Power house!
avatar

Posts : 432
Join date : 2009-10-04
Location : Near my pants

PostSubject: Re: Starting a Dark Heresy game   Wed May 29, 2013 10:15 am

*points vaguely at first post*

I call that one.

(know nothing about stuff, whatever is cool.)
(feel free to pick something you'd like to have in the party and assign it to me.)

_________________
Back to top Go down
http://fatdicks.forumotion.com
Physicist
Power house!
Power house!
avatar

Posts : 932
Join date : 2009-12-29
Location : Melbourne

PostSubject: Re: Starting a Dark Heresy game   Fri Jun 07, 2013 1:53 pm

I'm keen to try an Adepta Sororitas Hospitaller (Schola Progenium).

_________________




Hornet wrote:
Ignore as I am a retard


Hornet wrote:
I'm literally gagging for one.


Hornet wrote:
Shamus of the prolapsed anus perhaps


OMNIS QVI CORVSCAT EST OR
Back to top Go down
http://www.TradeCardsOnline.com/user/physicist
Sponsored content




PostSubject: Re: Starting a Dark Heresy game   

Back to top Go down
 
Starting a Dark Heresy game
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» "The who-played-where-band" game
» Stump the DJ - my new "game"
» Bumblefoot to write music for planned video game
» Game apa yang sedang di mainkan
» [Game]Hatsune Miku Project Diva F 2nd[SEGA]

Permissions in this forum:You cannot reply to topics in this forum
Social Gaming Scene :: Archives :: Old shit-
Jump to: