Matt - land grab
Anna - Ambush
Dave - Spies
Ryan - Assassin
Dean - All or nothing
Gaz - Efficient revenue
Danny - none
JD - War taxChallenges
Ryan vs Dean
Matty vs Anna
Gaz vs JD
Dave vs DannyCampaign Events
Matt - 8 Army Draft
Anna - 3 Low moral
Dave - 12 Treasure Trove
Ryan - 5 Disaster (no losses)
Dean - 8 Army draft
Gaz - 7 All is well
danny - 11 Sweet harvest (100 gold)
JD - 4 Poor defencesREVENUE
Matt - 50
Anna - 50
Dave - 20
Ryan - 20
Dean - 10
Gaz - 20
Danny - 60+100
JD - 40
So now you guys can spend you revenue on reinforcements for your battles at 1 gold for 1 point.
The mission for this round is Battleline
you have until Sunday 2nd October
to have you battles, post your results and make your conquest.
here is how to determine your battle outcomeGame outcome
After the game, players work out how many victory point each player has scored using the victory point system in the rule book. calculate the difference in VP between the players. then figure out what percentage of the games point limit that difference is. this will give you the games out come and empire points earned.e.g. Matt and Dean play a 2000 points game. at the end Matt has 610 victory points and Dean has 970. the difference is 360 in Deans favor. 360 is 18% of the 2000 point game limit, which means Dean has scored a Solid victory and Matt Has a Loss. bad luck Matt
Victory point.....Outcome...........Empire Points
11% - 15%.......Minor victory......3
16% - 25%.......Solid Victory......4
26% - 50%.......Major victory......5
In the order players get their results in they can now spend their hard earned Empire points.
Spending empire points
Empire points are spent as follows. Unspent empire points are lost at the end of the conquest stage, they don’t carry over to the next campaign round.
Claiming Tiles – 2 empire points
Place a banner on an unoccupied tile adjacent to one of your own tiles. Give the grid reference of the tiles you wish to claim.
Conquer Tiles – 3 empire points
Remove other player’s banner and place your own banner on a currently occupied adjacent tile. You must have won a battle against the current occupant in the preceding battle phase. NB: It costs one extra empire point to conquer a tile with a city or castle. Give the grid reference of the tiles you wish to Conquer.
Build – 1 empire point
Add a, castle or mine to one of your already claimed tiles. Or upgrade a castle to a city.
Raids – 1 empire point
Generate 2D6x5 gold.
Mountain tiles - +1 empire point
Mountain tiles cost an addition 1 empire point to claim or conquer.
hope that makes sense